Overview
Pressure uses a two-tab interface with a shared control strip. The top row holds the primary controls you'll use on every session; below that, two tabs switch between the Orb visualization and detailed metering views.
Interface Layout
Signal Flow
Audio flows through Pressure in this order:
Input Gain adjusts the signal level before it hits the compressor. Use this to drive the detector harder (more compression) or back off for lighter touch.
Compression Engine is selected by the Mode control. Each engine (VCA, FET, Opto, Dynamics, VariMu) has its own character and responds differently to the PRESSURE knob.
Flavor adds transient rounding, bipolar air shaping, and low-frequency anchoring. The independent WIDTH stage follows the completed output path and narrows from full stereo toward mono without widening beyond the source.
Mix blends the compressed signal with the dry input for parallel compression. At 100% you hear only the compressed signal; at 50% you get equal parts dry and wet.
Output Gain sets the final level after all processing.
The full signal chain has 11 stages. Key stages not shown above: Oversampling (if enabled) wraps the compression stage, Sidechain Processing shapes the detector signal before compression, and Metering runs in parallel after output.
Engine Modes at a Glance
Pressure includes five compressor voices. Each one responds differently to the PRESSURE and TONE knobs.
For detailed breakdowns of each engine, see Engine Modes.