Bellweather Studios · Remote
- Architected a cross-surface audio platform over 32 shared C++ modules feeding 10 apps. Native C++20 plugins across VST3, AU, AAX, CLAP, and Standalone, plus an Electron desktop app and AWS revenue infrastructure.
- Built a format-aware release-validation orchestrator spanning pluginval, auval, clap-validator, and AAX validation, backed by 239 plugin test files.
- Built lock-free real-time audio paths with zero heap allocation. Each engine clears a 48 kHz / 512-sample block in 30-66 microseconds, under 1% of the real-time budget, with sanitizer-backed validation lanes.
- Established mutation testing after a DC-offset defect survived the existing coverage suite, converting the failure into a permanent detection gate.
- Decoupled payment, email, and authentication providers behind validated adapters. 160 pre-push gates enforce type strictness, secret hygiene, architecture drift, and reproducibility.